Adobe, stop trying to get into the iPhone

Latest news, Adobe finally gets into the iPhone/iPad by delivering Flash-based ads to the iAd network.

Mashable reads: “Adobe to Bring Flash-Based Ads to iPhone: Adobe has partnered with ad company Greystripe to deliver Flash-based ads to Apple’s iPhone, iPad and iPod touch. Greystripe makes this possible by converting Flash ads (which the devices do not currently support) into the competing HTML5 format”

Now, has Adobe stopped for a second to think, if you can do everything Flash can do in html5, why using Flash at all?  The one advantage that I see is to re-tool banners in multiple media and leverage assets for web & mobile — which is a strong statement … but it does not mean Flash will run in the iPhone, and it most likely mean that not all Flash functionality will work either …

Every step Adobe makes to expand Flash to the iPhone just takes them a step backwards and make people start saying Flash is dead. I do not believe Flash is dead, but that deserves a full article which I will post soon.

Apple’s HTML5 and Standards Gallery, Not So Standard

Apple has created an HTML5 Showcase that presents its vision for the next generation of the web. Interesting combination of video, audio, typography, transitions, filters, and 360 spins. It works perfectly on my Mac using Snow Leopard and Safari, and works on my iPhone, and my iPad …  however, when I wanted to try it on my Google Chrome, which is actually even better suited for html5, I found that Apple blocks it.

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Google releases Chrome for Mac

google chromeAfter playing with Chrome developer edition for the Mac for a few weeks, Google released today the official Beta. I tried it on a PC a few months ago and quite honestly, was not impressed at all, and haven’t paid much attention since. Today I decided to run a few tests, and it seems to be 1) pretty fast, and 2) extensible?

1) Open http://www.chromeexperiments.com/detail/canopy/ and click launch experiment … tried it with Firefox 3.5, Safari 4, and Chrome 4 beta … Chrome wins by far …. granted, this code was built to showcase Chrome specific advantages and should not reflect Safari generic JavaScript performance, but it’s pretty sweet.

2) Chrome Extensions : https://chrome.google.com/extensions … wow, I had no idea this existed… this is the main reason I like Firefox, all the nice tools …

All n’ all, I still use Safari as my main browser, Firefox to look behind the scenes, dev tools, and now I’ll try Chrome a little more too.

P.S. Posting this entry using Chrome to test wordpress compatibility; thus far, all good.

[update] P.S.2 Extensions does not seem to work for Mac. Hopefully they’ll enable them soon

[update] P.S.3 Enable extensions for Mac through this little hack-around

Google Chrome Screenshots (tons)

Google Chrome Logo

Google Chrome Logo

Google Chrome Autocomplete (1/2)

Google Chrome Autocomplete (1/2)

Google Chrome Autocomplete (2/2)

Google Chrome Autocomplete (2/2)

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Google Chrome: the Google Browser

Google Chrome Logo

Google Chrome Logo

Google announced today that they will release their own browser tomorrow, code named Google Chrome. Beta version will be launched tomorrow morning only, initially available only for Windows.

[update].  Google Chrome beta is now live and can be downloaded here.

Google Chrome is open source and based on WebKit, which is the same engine used by Safari and Adobe AIR. This is really good news because just the thought of yet another browser with different JavaScript and CSS engines to test every site and web app is really unpleasant.

Why did Google re-invent the wheel?  Read More »